Building a Z80 emulator in C# as a .NET Standard Class Library. Includes a sample implementation in the form of a ZX Spectrum 48K emulator.
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Updated
Jun 25, 2020 - C#
Building a Z80 emulator in C# as a .NET Standard Class Library. Includes a sample implementation in the form of a ZX Spectrum 48K emulator.
React implementation of a low-level 2D tilemap board optimized for high-performance rendering in web browsers
Attempt to Simulate Fluid using Lattice Boltzmann Method with the Pixel Game Engine
A simple tanks war game, written in GO.
A simple pixel roguelike game written as a laboratory assignment at NSU.
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