A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
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Updated
Jan 10, 2018 - Java
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
A collection of private CoreGraphics and SkyLight routines.
A Minecraft: Pocket Edition Server Software written in PHP , WIP
Ruby on Rails version of the Player League and Team management system
My thesis code for the MSc in AUEB
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