🎮 Lemmings clone in C++ implemented in a custom engine.
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Updated
Nov 22, 2019 - C++
🎮 Lemmings clone in C++ implemented in a custom engine.
A coffee vending machine simulator program, implemented to showcase the State Design Pattern in action.
implementation of design patterns with python
This repo consists simple simulations of Design patterns.
Design Patterns C#
Turn Based Console Game Java with Design Patterns
EECS 3311 Warehouse Management System
This repository is a comprehensive showcase of various design patterns implemented in Java, demonstrating advanced Object-Oriented Design (OOD) principles in Java. The patterns implemented in this project are fundamental to building robust, flexible, and maintainable software systems.
State & Strategy Design Patterns
Object Oriented Analysis and Design (JAVA Language) Design Patterns, Java GUI
The state is a behavioral design pattern that lets an object alter its behavior when its internal state changes. It appears as if the object changed its class.
Simulation of Design Patterns in Java
Using state design pattern for TimeBomb exercise
Designing an E-commerce Application. Handling payments, permissions, sercher etc are introduced. Add products functionalities are incorporated using command design pattern. Cart & Order manager are designed.
Two-player game of Checkers MVC: state OOP design pattern implements logic, FastAPI web UI (dynamic with JS)
ATM Machine Low Level Design. Sate Design Pattern is been used to define finite states classes for defined abstraction.
State is a behavioral design pattern that lets an object alter its behavior when its internal state changes. It appears as if the object changed its class.
Simulating a gaming console runner. Allowing for single-game management using the Singleton design pattern, and game management using the State design pattern for different game states.
A simple generic library to implement FSMs (Finite-State Machines) and the State Design Pattern in PHP.
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