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52 public repositories
matching this topic...
Declarative Rust UI library
Updated
Jul 14, 2024
Rust
Make your windows vibrant.
yakui is a declarative Rust UI library for games
Updated
Nov 21, 2024
Rust
Add native shadows to your windows.
Updated
Oct 22, 2024
Rust
🖼️ A deno module providing bindings for cross-platform windowing
Updated
May 21, 2021
Rust
Egui + winit + wgpu + android example
Updated
Oct 10, 2024
Rust
Example of building iced for android
Updated
Oct 14, 2024
Rust
A modular Wayland compositor and X11 window manager that's approachable.
Updated
Jan 26, 2024
Rust
A rasterizer and raytracer renderer written in Rust using the wgpu library.
(WIP) Level up your shader game with the GPU + Rust advantage!
This is the egui integration crate for winit, ash and vk_mem.
A minimal example of using Rust, wgpu, and egui without using eframe
Updated
Nov 20, 2024
Rust
Let Tauri's transparent background rendering window be stacked on Bevy's rendering window in real time to run the game with native-level performance!
Updated
Mar 25, 2024
Rust
A game engine for cool moddability and procedurally generated data
Updated
Nov 22, 2024
Rust
Game of Life-like simulations using wgpu.
Updated
Oct 31, 2024
Rust
Software-rendered surface for winit (WIP)
Updated
Jan 24, 2020
Rust
A highly customizable window decoration plugin for the Bevy engine, inspired by tauri-plugin-decorum
Updated
Sep 19, 2024
Rust
A cycle-accurate (ppu not-quite-so) hobby project.
Updated
Oct 13, 2024
Rust
Learn graphics for theoretical gui with rust language
Updated
Oct 20, 2023
Rust
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