Pinned Loading
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AssetValidation
AssetValidation PublicAsset validation is a crucial process in ensuring the error-free integration of assets into your project. Properly configured assets that meet the engine's requirements contribute to the stability …
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Bomber-Man_Game
Bomber-Man_Game PublicThis is a 3D top-down game in which you have to collect bombs and throw them at your enemies in order to win
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Gameplay-Ability-System
Gameplay-Ability-System PublicThe Gameplay Ability System is a powerful framework designed for handling complex gameplay mechanics, including character abilities, buffs, debuffs, and more. It offers a flexible and data-driven a…
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Level-Streaming
Level-Streaming PublicThis system provides a seamless level loading mechanism for incorporating sublevels into a scene after a player passes through a gate, teleporting them to the designated sublevel.
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Load-Assets-From-PAK-File
Load-Assets-From-PAK-File Publiche Dynamic Downloadable Content (DLC) System provides the ability to load assets at runtime by loading PAK files, enabling the creation of different DLCs and updates for your project.
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Modular-Gameplay-Features-With-Patching-System
Modular-Gameplay-Features-With-Patching-System PublicThe standalone feature serves to compartmentalize Unreal projects, maintaining a clean and readable codebase. The modular nature of game features helps prevent accidental dependencies, contributing…
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