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Liqueur Librazy edited this page Oct 27, 2019 · 4 revisions

Power: Particle Tick

Full Name: rpgitems:particletick

Providing Plugin: RPGItems

Default Trigger: TICK.
All available Trigger: ATTACHMENT, OFFHAND_CLICK, SNEAK, SNEAKING, SPRINT, TICK, TICK_OFFHAND.

Description

Spawn some particles around the user when equipped

Properties

  • conditions

    • Type: Set<String>

    Conditions of this power.

  • cooldown

    • Type: int
    • Default: 0

    Cooldown of the power, in ticks.

  • cost

    • Type: int
    • Default: 0

    Durability cost of the power.

  • dustColor

    • Type: int
    • Default: 0

    Color of dust particle

  • dustSize

    • Type: double
    • Default: 0.0

    Size of dust particle

  • effect

    • Type: Effect
    • Default: MOBSPAWNER_FLAMES

    Name of visual effect

  • extra

    • Type: double
    • Default: 1.0

    Extra data

  • force

    • Type: boolean
    • Default: false

    Force show particle

  • interval

    • Type: int
    • Default: 15

    Interval of particle effect

  • material

    • Type: Material

    Material of dust particle

  • offsetX

    • Type: double
    • Default: 0.0

    Offset X

  • offsetY

    • Type: double
    • Default: 0.0

    Offset Y

  • offsetZ

    • Type: double
    • Default: 0.0

    Offset Z

  • particle

    • Type: Particle

    Name of particle effect

  • particleCount

    • Type: int
    • Default: 1

    Count of particle

  • requireHurtByEntity

    • Type: boolean
    • Default: true

    Whether only run this power when hurt by entity.

  • triggers

    • Type: Set<Trigger>
    • Default: TICK

    Triggers of this power.

Example

Note

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