Skip to content

Release 0.5.5a-test

Latest
Compare
Choose a tag to compare
@benjaminfoo benjaminfoo released this 02 Apr 12:48
· 14 commits to master since this release

changelog 0.5.5a-test

  • preview-model physics are disabled now (the preview wont collide with the player anymore)
  • updated constructions (useable bathtubs (removes dirt), useable charcoal (adds dirt), reactive targets (simple arrow-hit detection), townbook (show overall stats of your town), added arrow-maker, added references (new constructions), ...)
  • updated github about-page and content, merged coding-guide into project and added sub-page, added constructions sub-page
  • upgraded codebase, removed and refactored (a lot of) code
  • added overview user-interface for available construction (scroll with page up and page down)
  • added persistent counter for target (count how many hits youve got)
  • fixed bug: preview didnt worked after loading a game
  • fixed bug: archery target used wrong model after startup
  • fixed bug: archery target was active rigidbody (moved on hit), is now inactive again

See: https://www.nexusmods.com/kingdomcomedeliverance/mods/958