benjaminfoo
released this
02 Apr 12:48
·
14 commits
to master
since this release
changelog 0.5.5a-test
- preview-model physics are disabled now (the preview wont collide with the player anymore)
- updated constructions (useable bathtubs (removes dirt), useable charcoal (adds dirt), reactive targets (simple arrow-hit detection), townbook (show overall stats of your town), added arrow-maker, added references (new constructions), ...)
- updated github about-page and content, merged coding-guide into project and added sub-page, added constructions sub-page
- upgraded codebase, removed and refactored (a lot of) code
- added overview user-interface for available construction (scroll with page up and page down)
- added persistent counter for target (count how many hits youve got)
- fixed bug: preview didnt worked after loading a game
- fixed bug: archery target used wrong model after startup
- fixed bug: archery target was active rigidbody (moved on hit), is now inactive again
See: https://www.nexusmods.com/kingdomcomedeliverance/mods/958