A modification for Kingdom Come Deliverance which introduces base-building mechanics and new features.
This project allows the construction of entities anywhere within the scene - this means that the user can spawn anything from simple props to structures, furniture, flora & fauna & vegetation, houses, walls, towers, tents, chairs, benches, beds, etc. ).
Make a backup of your saved games before doing anything else.
Constructions are saved across your savegames - there is no new save required.
There are no DLCs required in order to use this mod.
For more information see benjaminfoo.github.io/Architect/
Checkout nexusmods at nexusmods.com/kingdomcomedeliverance/mods/958
Download the latest release, unzip the archive into your KingdomComeDeliverance\mods - folder. If the installation was succesful you'll see the instructions-message on how to use the mod when the game has been started (and a savegame loaded or a new game hast been created).
You need to start the game with devmode enabled (the modification won't work otherwise).
In your OS / explorer / shell:
<Steam>\steamapps\common\KingdomComeDeliverance\Bin\Win64\KingdomCome.exe -devmode
The following list of files files need to be stored at:
Steam\steamapps\common\KingdomComeDeliverance\mods\architect\
- mod.manifest
- keybinds.cfg
- Data\architect.pak
This will get updated soon - however, take a look at the posts section of this site - people using epic were also able to use this mod.
Its also safe to remove the mod at any time (if you've already created something within the game, without deleting it first, the entity stays in the game. Use #deleteall() within the ingame-console to clean up your scene.)
These keys can be used to interact with the mod - they're also shown ingame.
Choose the previous construction Button MouseWheel down
Create a new construction
Key V
Toggle rotation-mode for new construction Key R
Remove a construction
Key G
Toggle deletion lock
Key O
Enable / Disable the modification
Key H
For changelogs, planned features or in-depth details see https://benjaminfoo.github.io/Architect/
The following list contains regular console commands
- architect_help - shows the available console- & lua- commands
- architect_clear - clear the ingame console
- architect_gamble - win or loose 5 groschen!
- architect_eval - eval some string of lua
- architect_log, log - print some text to the ingame-console
- architect_recompileAll - reload the source-code of the project
The keybinds.cfg
file contains all keybindings used in the project - change it to a key or a controller button as you like.
Thanks to Warhorse Studios for creating Kingdom Come Deliverance. Cheers to the people within the kcd discord. Cheers to sexybiscuit for creating the videos on how to use and install the project.