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Convert bump maps to normal maps via shader nodes instead of doing it during texture import
Import .dds textures by default. If .dds is not found, convert .iwi to .dds during import via iwi2dds. In this case importing should have a significant performance increase.
If the process fails somehow, the plugin will fall back to loading .iwi with python. In this case import times may take very long.
Fixed some of the wrong prop rotations
Fixed asset paths to follow the exact same structure of the folders as they are inside the .iwd files
Updated documentation
Release scripts to make installing from source easier