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Fix wrong fov clamping
CodeQL #439: Commit 515beea pushed by smallmodel
December 23, 2024 21:57 10m 12s main
December 23, 2024 21:57 10m 12s
Fix wrong fov clamping
Build branch #425: Commit 515beea pushed by smallmodel
December 23, 2024 21:57 5m 56s main
December 23, 2024 21:57 5m 56s
Update features.md
CodeQL #438: Commit 37f5f64 pushed by smallmodel
December 23, 2024 21:55 2m 28s main
December 23, 2024 21:55 2m 28s
Update features.md
Build branch #424: Commit 37f5f64 pushed by smallmodel
December 23, 2024 21:55 2m 34s main
December 23, 2024 21:55 2m 34s
Add a client-game variable for customizing the FOV client-side
CodeQL #437: Commit 85c4014 pushed by smallmodel
December 23, 2024 21:53 2m 20s main
December 23, 2024 21:53 2m 20s
Add a client-game variable for customizing the FOV client-side
Build branch #423: Commit 85c4014 pushed by smallmodel
December 23, 2024 21:53 2m 28s main
December 23, 2024 21:53 2m 28s
Add a client-game variable for customizing the FOV client-side
Build branch #422: Pull request #582 opened by smallmodel
December 23, 2024 21:52 3m 7s smallmodel:cg_fov_impl
December 23, 2024 21:52 3m 7s
Move TargetArch.cmake to misc/cmake
CodeQL #435: Commit 07f7c55 pushed by smallmodel
December 23, 2024 21:49 4m 27s main
December 23, 2024 21:49 4m 27s
Move TargetArch.cmake to misc/cmake
Build branch #421: Commit 07f7c55 pushed by smallmodel
December 23, 2024 21:49 4m 34s main
December 23, 2024 21:49 4m 34s
CodeQL
CodeQL #433: Scheduled
December 23, 2024 08:49 10m 9s main
December 23, 2024 08:49 10m 9s
Make sure to bind to the renderer FBO when drawing
Build branch #419: Commit 31278fb pushed by smallmodel
December 22, 2024 23:55 5m 41s main
December 22, 2024 23:55 5m 41s
Make sure to bind to the renderer FBO when drawing
CodeQL #432: Commit 31278fb pushed by smallmodel
December 22, 2024 23:55 9m 40s main
December 22, 2024 23:55 9m 40s
Use RE_AddPolyToScene2 for poly like beams
Build branch #418: Commit a760cb7 pushed by smallmodel
December 22, 2024 19:28 5m 30s main
December 22, 2024 19:28 5m 30s
Use RE_AddPolyToScene2 for poly like beams
CodeQL #431: Commit a760cb7 pushed by smallmodel
December 22, 2024 19:28 9m 39s main
December 22, 2024 19:28 9m 39s
Fix most shader errors, light rendering
Build branch #417: Commit e04cbd5 pushed by smallmodel
December 21, 2024 22:08 5m 29s main
December 21, 2024 22:08 5m 29s
Fix most shader errors, light rendering
CodeQL #430: Commit e04cbd5 pushed by smallmodel
December 21, 2024 22:08 10m 10s main
December 21, 2024 22:08 10m 10s
Load JPEG file first before TGA
Build branch #416: Commit dc9fec9 pushed by smallmodel
December 20, 2024 23:52 5m 3s main
December 20, 2024 23:52 5m 3s
Load JPEG file first before TGA
CodeQL #429: Commit dc9fec9 pushed by smallmodel
December 20, 2024 23:52 9m 53s main
December 20, 2024 23:52 9m 53s
Fix the window sizer losing focus when rapidly dragging the mouse
Build branch #415: Commit e6848a3 pushed by smallmodel
December 20, 2024 19:13 8m 46s main
December 20, 2024 19:13 8m 46s
Fix the window sizer losing focus when rapidly dragging the mouse
CodeQL #428: Commit e6848a3 pushed by smallmodel
December 20, 2024 19:13 10m 24s main
December 20, 2024 19:13 10m 24s