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Also make players non-solid in a vehicle slot #563

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Dec 8, 2024
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11 changes: 8 additions & 3 deletions code/fgame/VehicleSlot.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -71,9 +71,14 @@ void cVehicleSlot::NotSolid(void)
}
}

if (!ent->IsSubclassOfPlayer()) {
ent->setSolidType(SOLID_NOT);
}
// Added in 2.0
// Commented in OPM
// Not sure why since 2.0, players aren't made non-solid in slots
//if (!ent->IsSubclassOfPlayer()) {
// ent->setSolidType(SOLID_NOT);
//}

ent->setSolidType(SOLID_NOT);
}

void cVehicleSlot::Solid(void)
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