cub3D, Codam 2020: create a Wolfenstein 3D inspired game, exploring ray-casting and the MLX library provided
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Updated
Aug 19, 2021 - C
cub3D, Codam 2020: create a Wolfenstein 3D inspired game, exploring ray-casting and the MLX library provided
This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. An exploration of raycasting.
Graphic project using ray-casting.
A unique cubed with the ability to render transparent pixels :D
42/Codam cub3D, an exploration of raycasting
A raycasting game engine based on Wolfenstein 3D's engine from the 90's
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