Interactive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargteil, A. W., Obrien, J. F., & Kavan, L.
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Updated
Sep 25, 2020 - C++
Interactive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargteil, A. W., Obrien, J. F., & Kavan, L.
A 3D mass-spring real world simulator with more types of forces(gravity, electricity, spring, collision, ...)
Obtaining the best coefficients of Inverse Dynamics Controller, for a dynamical system, with Optimization Algorithms.
A Simulink project that simulates both single and double mass-spring-damper systems.
Real-time cloth simulation, developed in C++/OpenGL, that employs a Mass-Spring System, inspired by the paper "Fast Simulation of Mass-Spring Systems" by Liu et al. Parallelized using OpenMP and features Physically-Based Rendering (PBR), image-based lighting (IBL) for enhanced realism, and an HDR skybox for a dynamic, immersive sky.
Learning PBA
A spring-model cloth physics simulator made using C/C++ and rendered in OpenGL
A school project simulating a mass-spring system
Coupled Mass Spring System Dynamics Solver: A C# application for analyzing the dynamic response of a 2 DOF coupled mass-spring system. It includes tools for studying the effects of initial conditions and sinusoidal forces in both time and frequency domains.
A physics-based simulation of a Soft-Body object and its interactions with its environment.
Mass spring system with different mesh resolution
If a string is tied between two fixed supports, pulled tightly and sharply plucked at one end, a pulse will travel from one end of the string to the other.
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