Mobile Robot Localization in 3D Triangle Meshes
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Updated
Nov 26, 2024 - C++
Mobile Robot Localization in 3D Triangle Meshes
Experimental Physically Based Renderer
An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.
Package to efficiently compute terrain parameters (like horizon, sky view factor, topographic openness, slope angle/aspect) from high-resolution digital elevation model (DEM) data. The package also allows to compute shadow maps and correction factors for downwelling direct shortwave radiation for specific sun positions.
A robot wants to simulate too
C++ Shape Analysis and Geometry Processing
Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2, and it supports Alembic, OBJ file formats, with a JSON file to describe a scene.
Third-party libraries required to build and package appleseed on Windows
minimal raytracing example with a combination of embree and tinyobjloader
CPU Learning ray tracer project.
Bazel build rules for Intel Embree
Toy ray tracer that is besed on Intel Embree + can me run on multiple nodes with MPI
I wanna make a minimal program for Embree renderer.
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