🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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Updated
Jun 25, 2023 - C++
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!
A maintained collection of useful & free unity scripts / library's / plugins and extensions
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
RTMP live streaming client for Android
⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
📚 Library of all kind of scripts, snippets & shaders for Unity
A wonderful list of Game Development resources.
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Graphic Engine & Game Engine lists
Add a description, image, and links to the shader topic page so that developers can more easily learn about it.
To associate your repository with the shader topic, visit your repo's landing page and select "manage topics."