Godot/Unity3D System Design Architecture
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Updated
Dec 12, 2024 - C#
Godot/Unity3D System Design Architecture
📚 Library of all kind of scripts, snippets & shaders for Unity
Lite reliable UDP library for Mono and .NET
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
Graphic Engine & Game Engine lists
用以创建 Unity TextMeshPro 中文字体,3500 / 7000 常用汉字库、符号库。Used to create Unity TextMeshPro Chinese font.
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
A dynamic, loose octree implementation for Unity written in C#
Realtime-CSG, CSG level editor for Unity
Create beautiful user interfaces for immersive VR/AR experiences.
This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
Unity plugin to support Sign In With Apple Id
OpenCV for Unity (Untiy Asset Plugin)
Obstacle Tower Environment
Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
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