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Changelog 2.10
Malthus edited this page Jul 18, 2019
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13 revisions
- Added "Maze" archaeological site.
- Added "Lost Planet" archaeological site and associated systems.
- Added "Agrarian Idyll" archaeological site.
- Added "At Doom's Gate" archaeological site.
- Added "Fossilized Skyscraper" archaeological site.
- Added "Dead and Buried" archaeological site.
- Added "Ghost Warship" archaeological site.
- Added reworked "Lava Fortress" as archeological site.
- Added "Dotted" anomaly
- Added "Mismatched" anomaly
- Reduced stability hits from Blacksite event to something sane.
- Defeating surveyor now gets you a relic instead of technology.
- Pops saved during "From Ashes" event chain should no longer fail to claim the planet and proclaim themselves pre-sapient.
- Updated broken clock to accommodate changes in ringworld mechanics and maybe event prevent crashes
- Reworked Wargames story into a dig site.
- Star Survey projects won't spawn in FE clusters anymore
- Fixed spawn_anomaly scripts
- Finding "Ancient Complex" anomaly now triggers remnants story event
- Elusive Carcosa specieal traits are now added to all organic pops in your empire instead of only your main species
- Maze: ancient structure hidden away on a planet, ready for your scientists to plunder.
- Lost Planet: A planet in isolated system holds remnants of a civilisation.
- Agrarian Idyll: Abandoned farms are found on otherwise uninhabited planet.
- At Doom's Gate: A long abandoned facility filled with dead bodies waiting for exploration.
- Fossilized Skyscrapper: Ancient building is found on a tomb world.
- Dead and Buried: A crashed spaceship is found buried on a planet.
- Ghost Warship: A ship is found in gas giant's orbit, the crew long dead.
- Dotted: This asteroid has unusual pattern on its surface
- Mismatched: This moon doesn't belong in this system