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Changelog 2.6
CaligulaCaesar edited this page Nov 24, 2019
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10 revisions
- Added "Lonely Life Sign" anomaly and associated events
- Made "Vestigial Wormhole" appear in a random system
- Converted Remnants of a Civilisation (Llayids) into an archaeological site
- Added new icons for some event-added traits
- Added new unique flag for the Surveyor Probe
- Fixed primitive-related error spam under certain circumstances
- Fixed potential error in Orphan Gate resolution, that would stem from time passing between events meant to happen simultaneously
- Surveyor Probe's appearance chance is now flat 35% and does not scale with galaxy size
- Vazuran Menace
- Raids still happen every 5 year (if viable targets are available), each empire can still only be targeted every third raiding pulse (means 15 years inbetween raids in the worst possible case), CHANGE a planet that has been raided now has a 75 year cooldown, before it can be targeted again (there is only a fallback that would make this possible if a targeted empire would lose its only viable colony between being targeted and the raid starting)
- Story events like the found wreckage to gain the damage modifier against vazurans as well as the extermination event will work with decade pulses instead of mtth to make them more reliable to happen during mid game
- Vazurans are now affected by the "Defender of the Galaxy" Ascension Perk
- Added events to inform the player / other players if someone else defeated the Vazurans
- Any kind of planetary shield now prevents total annihilation of colonies during raiding events after 100 years
- Lonely Life Sign: Somebody left a strange creature on the surface of an asteroid
- Vestigial Wormhole: Ancient wormhole that partially collapsed and doesn't lead anywhere anymore; what secrets does it hide?