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Z_Changelog 1.9.1 & 1.9.2

Malthus edited this page Sep 29, 2017 · 1 revision

Improvements and Fixes

  • Update to Stellaris 1.6.* (already part of 1.9.1)
  • Planetary Shield Generators
    • Added graphical shieldeffects for planetary shield generators
    • Changed vanilla planetary shield generator (which probably nobody ever used) values:
      • running energy cost: 2
      • provides 4 unity
      • adds 300% base fortification value to the planet it is build on (up from 50%)
      • adds 5% to planetwide happiness
      • adds 5% to planetwide habitability
      • short explanation why these values:
        • from a game point of view this was a dead technology that was not worth wasting a planetary tile with. Now it lasts a bit longer and adds some small boni to make it worthwhile
        • from a rp point of view you have a big shield above your head protecting you, your family and friends (+unity & +happiness) most likely not only from evil aliens but also from dangerous radiation (+habitability)
    • bombarding a planet to 0 health automatically ruins the planetary shield generator and therefore prevents giving a buff to the occupier (also turns of the graphical shield effect until repaired)
    • also you may be able to research an advanced planetary shield generator, if you fit the requirements (one of which is having surveyed an ancient shield world)
  • Demon Ship Anomaly (already part of 1.9.1)
    • reworked the texts to improve readability
    • replaced ambient object with real science ship
    • added sounds
  • Orila Quest
    • changed spawnchance of this quest from 100% to 30%
    • Harilla has a special planetary shield now
    • the Halissos system has a ruined science nexus now (to prevent the building of a dyson sphere on the too big sun)
  • Elusive Carcosa
    • species traits of the reward options will no longer be applied randomly to randomly generated species
  • Ancient Robots Colony Event
    • fixed recapturing events not firing
  • Added Options Menu to change various mod settings ( accessable through Situation Log )
    • event chain is added on day 5
    • currently contains options to (de-)activate our reworked shield worlds and the planetary shield effect of the planetary shield generators and a blank LEX menu
  • fixed various localisation problems (wrongly linked text strings) (already part of 1.9.1)