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ReleaseNote v0.68.0(en)
PoChang007 edited this page Mar 17, 2021
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6 revisions
v0.68.0 (2021-03-11)
- commit: https://github.com/vrm-c/UniVRM/releases/tag/v0.68.0
- milestone: https://github.com/vrm-c/UniVRM/milestone/30?closed=1
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Reworked ImporterContext. Enhanced support for asset releases to prevent resource leaks in applications that use VRM loading function frequently
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Updated glb/gltf import/export. Adopt ScriptedImporter. Added an option that can reverse axis direction
Remade glb/gltf AssetImporter.
- Implemented the loader of JOINTS_0 which is 5121 (UNSIGNED_BYTE) #762
- Fix/textuerloader from external #765
- Feature/remove depthfirstscheduler #750
- Feature/refactor textureitem #744
Added glb/gltf ExportDialog.
- ExportRoot を animate する Animation を Export するときの挙動を修正 #775
- exclude meshes with no vertices #771
- MeshExporter に Renderer を必要としない Export 関数を追加 #764
- Feature/gltf export window #759
- gltf の読み書きで反転軸を指定できるようにする #755
Reworked ImporterContext.
- Feature/destroy on destroy #760