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ReleaseNote v0.73.0(en)
PoChang007 edited this page Apr 22, 2021
·
1 revision
v0.73.0 (2021-04-21)
- commit: https://github.com/vrm-c/UniVRM/releases/tag/v0.73.0
- milestone: https://github.com/vrm-c/UniVRM/milestone/35?closed=1
from v0.59.0
- Fix/other permission url #897 (ousttrue)
- Fixed an issue where the field
other permission url
wasn't displayed in Meta
- Fixed an issue where the field
- Feature/tpose button #895 (ousttrue)
- 正規化するときにBlendShapeを使うLookAtがExportされない #894 (ousttrue)
- 同一のMeshとMaterialを参照しているNodeをExportする場合に、重複をチェックして同じMeshIndexを参照するように変更 #899 (hiroj)
- Added language localization for VRM, UniGLTF export dialog and so on. The setting can be found in
Edit - Preference
-UniGLTF
.
- vrm1 の Export インタフェースを整理 #866 (ousttrue)
- fix lookAtType migration #865 (ousttrue)
- UniVRM-0.72.0 #864 (ousttrue)
- GetBytesWithMime を VRMShaders に移動 #863 (ousttrue)
- Do not use the variadic max to avoid gc #862 (ousttrue)
- Feature10/vrm1 export #859 (ousttrue)
- Fix UPM submodule issue. #858 (Santarh)
- asmdef をUnity-2018仕様に修正 #856 (ousttrue)
- Remove unused references from asmdefs in VrmShaders. #855 (Santarh)
- Refactoring VRMShaders directory & asmdef #854 (Santarh)
- implement MigrationVrmLookAtAndFirstPerson. fix MigrateVector3 #853 (ousttrue)
- Update readme #850 (PoChang007)
- meta, expressionAvatar, expression の extract を復旧 #849 (ousttrue)
- Feature/update readme #848 (ousttrue)
- add export test #841 (ousttrue)